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Battle Room Empire
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Legal

Privacy policy

Last updated: July 16, 2026

Battle Room Empire ("the game") is developed and published by Tait Absher ("we"). This policy explains what information the game and this website handle and why. It reflects the game's actual implementation; if the implementation changes, this document changes with a new date.

The short version

  • No ads. No tracking. No selling of data.
  • The camera is used only on your device to detect your floor and room boundary for augmented reality. Camera images never leave your phone and are never stored.
  • An anonymous player account is created automatically so your game can be saved online and you can battle other players' towns.
  • You can delete your account and all game data at any time inside the game (Settings → Delete Account & Data).

Information the game collects

DataWhat it isWhyWhere it lives
Anonymous player ID A random identifier created by Unity Authentication — not linked to your name, email, or phone number Sign-in and saving your game online Unity Gaming Services (Unity Technologies)
Game save data Your town layout, resources, progress, and settings Restoring your game across sessions and devices On your device and in Unity Cloud Save
Public battle snapshot Your town's building layout and "town power" score Letting other players battle your town (asynchronous PvP) Unity Cloud Save / Unity Leaderboards

The game does not collect your name, email address, contacts, location, photos, advertising identifiers, or any camera imagery.

The camera and your room

The game uses the device's AR system (such as Apple's ARKit) to detect your floor and the boundary of your play area. All of that processing happens on your device. The game stores only an abstract outline of the play boundary — a set of coordinates — never images, video, or a visual reconstruction of your room. Your room's shape is never uploaded; the public battle snapshot contains only building positions relative to your in-game Town Center.

Third-party services

The game uses Unity Gaming Services (Authentication, Cloud Save, Leaderboards) operated by Unity Technologies to provide accounts and online saves. Unity's privacy policy applies to their processing: unity.com/legal/privacy-policy.

This website

  • No advertising or cross-site tracking scripts. The site currently runs no analytics; if privacy-respecting, cookieless analytics are added later, this section will say so first.
  • Newsletter/playtest signups store the email address you give us, your stated platform/content interests, a consent timestamp and consent-text version, and the form source — used solely to send the development emails you asked for. Every email includes an unsubscribe path, and you can request removal at any time at tait.absher96@gmail.com.
  • Local preferences (like a dismissed announcement or an article-feedback flag) live in your browser's storage and never leave it.

Children

The game does not knowingly collect personal information from anyone, including children. Accounts are anonymous and contain no personal data. This design will be re-reviewed against children's-privacy requirements (such as COPPA) before commercial launch.

Data deletion

For game data: open Settings → Delete Account & Data in the game. This permanently deletes your cloud account, cloud saves, leaderboard presence, and local data — immediately and self-service. For website signup data: email tait.absher96@gmail.com from the address in question.

Contact

Questions: tait.absher96@gmail.com

Changes

If this policy changes, the updated version will be posted at this URL with a new "Last updated" date.

Battle Room Empire

An augmented-reality strategy game in development for iPhone and Android. Scan your space, build an empire, and command armies across eight ages.

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© 2026 Tait Absher. Battle Room Empire is in development; features and plans may change.

English — more languages are in development